I bought Spore last year through my Steam account. It was, in fact, the first game I ever purchased on the direct-to-drive system, as opposed to buying a boxed set.
If you've never heard of Spore, it is played as follows:
You start as a cell in the primordial pond. You can't even customize your looks initially, although you can in very short order. You eat to collect/grow DNA, and you find meteor parts to gain potential body-parts. You can build your food-eating and attack/defence abilities until you gain enough DNA to become a critter. This takes 10-20 minutes depending on how fast you are figuring out efficient movement, and how close you start to the multi-eyed, mega-mouthed monstrosities that seem to be nearby about half the time. Choices you make in this stage affect the next stage.
My most recent creature, freshly evolved and out of the pond.
You then grow legs and leave the pond. As a creature you have a nest, and you run around eating, hunting, and making friends with the other creatures on your continent. In so doing, you find other DNA which allows you to mutate into a more powerful creature. As you progress, your brain power grows and eventually you become sentient. You can rush through this phase in about 30 minutes, but if you spend an hour or two, you can collect the bulk of the body modifications and be pretty uber. In general, it's worth it to not be a minimalist here. Once again, choices you make as a creature affect the next stage.
Mastered my territory, ready to form a tribe
When you become sentient you form a tribe. The little video between the previous stage and this one is funny, and if you've ever seen 2001: A Space Odyssey, you've had the very same thought that is portrayed in this video, I guarantee it. As a tribe your goal is to gather food, grow your village, and ally with or conquer your neighbours. The first few times I played this, I found it took a long time, but I seem to be able to ace it in about an hour. In this stage, clothes make the (whatever) and you develop various clothing ideas from your own brain power and as gifts or plunder from neighbouring tribes. Eventually you will conquer the other tribes and unite your people into a civilization. Choices you make here affect your civilization in the future.
Full tribal regalia, ready to advance to civilization
At this stage, you own the world, but your civilization will be split into competing factions. Superficially, this part of the game works like a simplified version of the game Civilization with less resource management. Your goal is to overcome all your factions and make a people united under one (your) government. I did this in about an hour with the critters pictured here playing as a religious nutbag shaman and using a super-weapon. I've done it militarily in the past, but that seems to take longer. When the planet is united, you will develop space travel and make the journey to the stars!
My spaceship, ready to rock(et)
So, if you've read this far, you've seen that you can get from cell to space travel in about 3-5 hours depending on how efficient you are and how much time you spend dawdling in the various creature, building and vehicle creators. That's not bad for a game... but you're not done yet and we're actually at the point of this post.
I bought the game back in December and noticed that I didn't have a "completed" game, so I started fresh Sunday night. Monday morning, I hit the space stage. Cool. What I didn't realize (perhaps because I bought a direct-to-drive version and thus didn't have a manual) is that to get to the "end" of the space stage requires 275 command points. Command points are acquired by completing in-game certifications through missions, conquest, trade, and archaeology. It's a HUGE amount of work that seems to take hours and hours. Monday morning I hit space. I sunk no less than 16 hours in between then and the wee hours of this morning when I finally filled in the last evolution bar. And this was on EASY, presumably it would take longer across the board if I played on a less sucky difficulty level. It occurred to me, at last, why I don't play this game often: you can burn through the early stages but you NEVER finish the space stage.
Even when you get the 275 points, the game doesn't end... you can explore the galaxy, seemingly forever. That's kind of cool, but I just don't have the attention span for that. If I didn't have time off this summer, I'd never have seen the 275 points, let alone find out that it goes on forever.
Of course, the coolest part of the game is probably the creature creator. You don't even have to play the game to play with the creator. The creature creator allows you to build creatures (and buildings, and vehicles) and share them with the rest of the Spore world. If you are playing "logged in" to the Spore servers, your creatures will show up as NPCs in other people's games and theirs will show up in yours - this is a very cool feature. Also, creatures you've made (in the creator or from PREVIOUS GAME PLAYS) will show up in your own games as NPCs as well... so if you make the uber creature of ultimate death, recognize that you'll probably face him much sooner rather than later.
Each player who uses the online version has a few web pages. You can view my creations here. Most are from games, some are just from playing in the creature creator.
Anyway, so that's Spore. I am not sure if I like it or not. It's certainly got some fun aspects, but that final step... ugh. At least now I remember why I stopped playing it in the winter.
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